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		<id>http://sagataflwiki.net/index.php?action=history&amp;feed=atom&amp;title=Essence</id>
		<title>Essence - Revision history</title>
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		<updated>2026-04-08T04:59:14Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=996&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;Adding completion category tag (usually ICart, Incomplete article), and trying to remember to remove |Categories part from older category tags</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=996&amp;oldid=prev"/>
				<updated>2010-10-09T02:45:05Z</updated>
		
		<summary type="html">&lt;p&gt;Adding completion category tag (usually ICart, Incomplete article), and trying to remember to remove |Categories part from older category tags&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:45, 9 October 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Sagatafl]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Character creation]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sagatafl|Categories&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- Use this to &amp;quot;shift down&amp;quot;, as the article progresses. Remember, only one completion tag at a time should be &amp;quot;un-commented&amp;quot; --&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Character creation|Categories&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- [[Category:No Content]] --&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- [[Category:Stub]] --&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:ICart]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- &lt;/ins&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NCart&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;--&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!-- &lt;/ins&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Complete article&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;--&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=638&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* Please note */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=638&amp;oldid=prev"/>
				<updated>2010-08-07T14:16:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Please note&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:16, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If a character has multiple Essence amounts, such as regular Essence, micro-Essence and an (Ear-)Marked Reserve, then he can freely spend from several of them on any given project, as long as he doesn't violate the Ear-Mark on a Marked Reserve, e.g. by spending Essence Market for Amulet-Making on Rune-Carving. The idea is not to hold the character back due to inflexibility of the rules.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If a character has multiple Essence amounts, such as regular Essence, micro-Essence and an (Ear-)Marked Reserve, then he can freely spend from several of them on any given project, as long as he doesn't violate the Ear-Mark on a Marked Reserve, e.g. by spending Essence Market for Amulet-Making on Rune-Carving. The idea is not to hold the character back due to inflexibility of the rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also note, and this is important, that characters cannot pool their Essence, except in those very few cases when the rules says that they can. Each individual project, such as each of the Enchantments that make up a magic item, must be paid for by a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;singel &lt;/del&gt;character. This serves to make large effects rare, e.g. expensive Enchantments, or large-scale Domain Magic.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also note, and this is important, that characters cannot pool their Essence, except in those very few cases when the rules says that they can. Each individual project, such as each of the Enchantments that make up a magic item, must be paid for by a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;single &lt;/ins&gt;character. This serves to make large effects rare, e.g. expensive Enchantments, or large-scale Domain Magic.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=637&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* Advice */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=637&amp;oldid=prev"/>
				<updated>2010-08-07T14:16:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Advice&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:16, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 121:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 121:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Increasing one's personal power is a perfectly legitimate thing to spend Essence on, but some characters instead go for whimsical or fanciful uses, or even waste some or most of their Essence on downright frivolous things.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Increasing one's personal power is a perfectly legitimate thing to spend Essence on, but some characters instead go for whimsical or fanciful uses, or even waste some or most of their Essence on downright frivolous things.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=== Some ways to optimize ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;If you want to &amp;quot;game&amp;quot; the system, look into raising your lowest of the four Essence-affecting attributes. If you've made a character suited to some kind of magic, he will likely already have a very high Psyche or Faith (Psyche for wizard-style magic, Faith for religious magic), and Will may also be high.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;want to &amp;quot;game&amp;quot; the system, look into raising your lowest of the four Essence-affecting attributes. Your character will likely already &lt;/del&gt;have a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fairly high Psyche or Faith, and Will may also be high. E.g. if you're making a &amp;quot;magical&amp;quot; &lt;/del&gt;character &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you may have gone &lt;/del&gt;for very high Psyche and high Will&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. That's good&lt;/del&gt;, but look at how cheap it is to raise Faith and/or Constitition from 3 to 4. If your character is Human, it costs a total of 10 [[aDvantage Points]] (DPs), and gains you a little over 1.0 more Essence (the exact amount depends on rounding). If you can't afford 10 DPs, consider raising just one of Con or Faith.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For instance, &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;started building &lt;/ins&gt;a character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suited &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wizard-style magic with a &lt;/ins&gt;very high Psyche and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;high Will, but look at how cheap it is to raise Faith and/or Constitition from 3 to 4. If your character is Human, it costs a total of 10 [[aDvantage Points]] (DPs), and gains you a little over 1.0 more Essence (the exact amount depends on rounding). If you can't afford 10 DPs, consider raising just one of Con or Faith.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also, the more specific your character's item-creating inborn Power is, the more attractive it is to buy an (Ear-)Marked Reserve for it. If ypou're primarily interested in Endowing, you're out of luck, though. There's no Marked Reserve available for Endowing, exactly because it is so extremely flexible a skill. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also, the more specific your character's item-creating inborn Power is, the more attractive it is to buy an (Ear-)Marked Reserve for it. If ypou're primarily interested in Endowing, you're out of luck, though. There's no Marked Reserve available for Endowing, exactly because it is so extremely flexible a skill&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, so raise your character's Psyche some more, and consider taking one of the Psyche-relevant Essence traits.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Likewise, if your character is mostly about Blessing Items via Divine magic, there's no (Ear-)Marked Reserve you can choose, so instead raise Faith, take one of the Essence traits that gives you more Faith-based Essence, and look into how much it costs to raise your Psyche, Will and/or Constitution&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=636&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* Advice */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=636&amp;oldid=prev"/>
				<updated>2010-08-07T14:11:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Advice&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:11, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 118:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 118:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Essence is a precious ressource, and empowers the character to increase his own power, or set a lasting mark on the world, or both. Your character should think carefully about how best to spend it&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, taking into account his cultural background and his personal goals&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Essence is a precious ressource, and empowers the character to increase his own power, or set a lasting mark on the world, or both. Your character should think carefully about how best to spend it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Increasing one's personal power is a perfectly legitimate thing to spend Essence on, but some characters instead go for whimsical or fanciful uses, or even waste some or most of their Essence on downright frivolous things.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Increasing one's personal power is a perfectly legitimate thing to spend Essence on, but some characters instead go for whimsical or fanciful uses, or even waste some or most of their Essence on downright frivolous things.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Essence traits]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Please note ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Please note ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If a character has multiple Essence amounts, such as regular Essence, micro-Essence and an (Ear-)Marked Reserve, then he can freely spend from several of them on any given project, as long as he doesn't violate the Ear-Mark on a Marked Reserve, e.g. by spending Essence Market for Amulet-Making on Rune-Carving. The idea is not to hold the character back due to inflexibility of the rules.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If a character has multiple Essence amounts, such as regular Essence, micro-Essence and an (Ear-)Marked Reserve, then he can freely spend from several of them on any given project, as long as he doesn't violate the Ear-Mark on a Marked Reserve, e.g. by spending Essence Market for Amulet-Making on Rune-Carving. The idea is not to hold the character back due to inflexibility of the rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=635&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* Micro-Essence */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=635&amp;oldid=prev"/>
				<updated>2010-08-07T14:11:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Micro-Essence&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:11, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that most discounts are rather smaller than that, although with some stacking one can sometimes get close to a 50% discount, or even surpass it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that most discounts are rather smaller than that, although with some stacking one can sometimes get close to a 50% discount, or even surpass it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Virtual Essence (vES)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Virtual Essence (vES) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=634&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* Micro-Essence */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=634&amp;oldid=prev"/>
				<updated>2010-08-07T14:11:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Micro-Essence&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:11, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For such situations, the character may choose to convert 0.1 Essence into 100 points of Micro-Essence, abreviated mES. This mES remains with the character until spent, and cannot be converted back into regular Essence. Also, no character may have more than 100 mES at any one time, but mES costs larger than 100 can be paid by with a combination of mES and regular Essence. For instance, to pay 210 mES, the character would pay 10 mES and 0.2 ES&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For such situations, the character may choose to convert 0.1 Essence into 100 points of Micro-Essence, abreviated mES. This mES remains with the character until spent, and cannot be converted back into regular Essence. Also, no character may have more than 100 mES at any one time, but mES costs larger than 100 can be paid by with a combination of mES and regular Essence. For instance, to pay 210 mES, the character would pay 10 mES and 0.2 ES&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Calculations are sometimes performed on mES costs, due to discount rules or discount options. In such situations, round the final value of each procedure (each spell to be rendered permanent, e.g.) up to the nearest whole number, and be sure to perform the calculation on the total amount of mES, not just the amount paid for with mES. As an example, if a price of 210 mES is subject to a 50% mES cost discount, then the result is 105 mES, not 205 mES.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Calculations are sometimes performed on mES costs, due to discount rules or discount options. In such situations, round the final value of each procedure (each spell to be rendered permanent, e.g.) up to the nearest whole number, and be sure to perform the calculation on the total amount of mES, not just the amount paid for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;with&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;mES. As an example, if a price of 210 mES is subject to a 50% mES cost discount, then the result is 105 mES, not 205 mES.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that most discounts are rather smaller than that, although with some stacking one can sometimes get close to a 50% discount, or even surpass it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that most discounts are rather smaller than that, although with some stacking one can sometimes get close to a 50% discount, or even surpass it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=633&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* General rules */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=633&amp;oldid=prev"/>
				<updated>2010-08-07T14:07:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;General rules&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:07, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For most purposes, Essence is accounted for in increments of 0.1, that is something can cost 1.6 or 1.7 Essence, but never 1.63 or 0.89. Sometimes there may be formulae involved in calculating the cost of a magical procedure, for instance the creation of a [[Battle Item]] Enchantment, in such cases do not round until the final value for the specific procedure (often one Enchantment, out of several that may be put into an item) and then round this value up to the nearest 0.1. Thus 3.55 Essence becomes 3.6 ES.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For most purposes, Essence is accounted for in increments of 0.1, that is something can cost 1.6 or 1.7 Essence, but never 1.63 or 0.89. Sometimes there may be formulae involved in calculating the cost of a magical procedure, for instance the creation of a [[Battle Item]] Enchantment, in such cases do not round until the final value for the specific procedure (often one Enchantment, out of several that may be put into an item) and then round this value up to the nearest 0.1. Thus 3.55 Essence becomes 3.6 ES.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A character cannot be magically compelled to spend any amount of Essence against his will, although Flaws may drive a character to do so against the will of the player controlling the character (note this is a psychological effect, not a magical one). This only happens in extreme cases, though.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A character cannot be magically compelled to spend any amount of Essence against his will, although Flaws may drive a character to do so against the will of the player controlling the character (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;please &lt;/ins&gt;note &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/ins&gt;this is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;psychological&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/ins&gt;effect, not a magical one). This only happens in extreme cases, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Micro-Essence ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Micro-Essence ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=632&amp;oldid=prev</id>
		<title>Peter Knutsen at 14:06, 7 August 2010</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=632&amp;oldid=prev"/>
				<updated>2010-08-07T14:06:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:06, 7 August 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that most discounts are rather smaller than that, although with some stacking one can sometimes get close to a 50% discount, or even surpass it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Note that most discounts are rather smaller than that, although with some stacking one can sometimes get close to a 50% discount, or even surpass it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Virtual Essence (vES)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=631&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* General rules */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=631&amp;oldid=prev"/>
				<updated>2010-08-07T14:05:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;General rules&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:05, 7 August 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;No content yet.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;No content yet.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== General rules == &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== General rules == &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For most purposes, Essence is accounted for in increments of 0.1, that is something can cost 1.6 or 1.7 Essence. Sometimes there may be formulae involved in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;calcualting &lt;/del&gt;the cost of a magical procedure, for instance the creation of a [[Battle Item]], in such cases do not round until the final value for the specific procedure (often one Enchantment, out of several that may be put into an item) and then round this value up to the nearest 0.1. Thus 3.55 Essence becomes 3.6 ES.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For most purposes, Essence is accounted for in increments of 0.1, that is something can cost 1.6 or 1.7 Essence&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, but never 1.63 or 0.89&lt;/ins&gt;. Sometimes there may be formulae involved in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;calculating &lt;/ins&gt;the cost of a magical procedure, for instance the creation of a [[Battle Item]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Enchantment&lt;/ins&gt;, in such cases do not round until the final value for the specific procedure (often one Enchantment, out of several that may be put into an item) and then round this value up to the nearest 0.1. Thus 3.55 Essence becomes 3.6 ES.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A character cannot be magically compelled to spend any amount of Essence against his will, although Flaws may drive a character to do so against the will of the player controlling the character. This only happens in extreme cases, though.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A character cannot be magically compelled to spend any amount of Essence against his will, although Flaws may drive a character to do so against the will of the player controlling the character &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(note this is a psychological effect, not a magical one)&lt;/ins&gt;. This only happens in extreme cases, though.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Micro-Essence ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Micro-Essence ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

	<entry>
		<id>http://sagataflwiki.net/index.php?title=Essence&amp;diff=630&amp;oldid=prev</id>
		<title>Peter Knutsen:&amp;#32;/* Example, Deriving Essence III */</title>
		<link rel="alternate" type="text/html" href="http://sagataflwiki.net/index.php?title=Essence&amp;diff=630&amp;oldid=prev"/>
				<updated>2010-08-07T14:03:18Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Example, Deriving Essence III&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:03, 7 August 2010&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* With no decimals at all, there's no need to round down to the nearest 0.1 ES, so she has 14 full points to spend; that's an impressive amount, but far from unprecedented.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* With no decimals at all, there's no need to round down to the nearest 0.1 ES, so she has 14 full points to spend; that's an impressive amount, but far from unprecedented.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Example, Deriving Essence III ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Example, Deriving Essence III ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Jürgen of the Nimble Hands has a Constitution of 4, a Will of 5, a Psyche of 5 and a Faith of 4, but he also has an [[Essence traits|Advantage]] that gives him a Marked Essence Reserve that can only be spent on Charm-Making, with this Reserve being equal to half of his &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rgular &lt;/del&gt;amount of Essence, rounded down to the nearest 0.1.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Jürgen of the Nimble Hands has a Constitution of 4, a Will of 5, a Psyche of 5 and a Faith of 4, but he also has an [[Essence traits|Advantage]] that gives him a Marked Essence Reserve that can only be spent on Charm-Making, with this Reserve being equal to half of his &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;regular &lt;/ins&gt;amount of Essence, rounded down to the nearest 0.1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* We calculate his normal amount of Essence to be 6.8 (6.8333 rounded down).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* We calculate his normal amount of Essence to be 6.8 (6.8333 rounded down).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* We calculate 50% of 6.8 ES to be 3.4 ES.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* We calculate 50% of 6.8 ES to be 3.4 ES.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-08 04:59:14 --&gt;
&lt;/table&gt;</summary>
		<author><name>Peter Knutsen</name></author>	</entry>

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