Spell Realm article template

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(Tables: testing the table layout)
(Tables: trying again with "spacing" between tables)
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| 1 || Light I || Creates light equiv. to torch || - || - || Touch || 1 Hour || no || Light || magic light source is attached to touched object
| 1 || Light I || Creates light equiv. to torch || - || - || Touch || 1 Hour || no || Light || magic light source is attached to touched object
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! GSL !! Spell name !! Effect !! SM !! VSM !! Range !! Duration !! Resisted !! Realm !! Notes
! GSL !! Spell name !! Effect !! SM !! VSM !! Range !! Duration !! Resisted !! Realm !! Notes

Revision as of 20:28, 14 January 2011

This is intended to be the template for the 24 separate Spell Realm articles, containing the basic structure that may be needed.

Be sure to mention any crucially important information here, such as whether it is a Prestige Realm (like Weather Magic).

Contents

The Realm of XYZ

General information about the Realm

Simple Spells

Put all Spells here that do not utilize Build Points at all, sorted according to sub-Realms or themes into sub-sections.

sub-Realm

sub-Realm

Build Spells

Put all Spells here that use Build Points

Build Point Usage

Define here all the things that Build Points may be spent on

Related Item Abilities

Item Abilities that are classified as belonging to this Realm for the purpose of avoiding the out-of-Realm tax on Investments.

Pertinent Enchantments

Alternate sub-Realms

Other sub-Realms that are legal choices, e.g. "horizontal" sub-Realms for Necromancy

The world

World impact

The Ärth setting

Design Notes

Log of important changes

Quick mini-glossary

See also

Tables

Tables for Spells and Greater Spells

SL Spell name Effect SM VSM Range Duration Resisted Realm Notes
1 Light I Creates light equiv. to torch - - Touch 1 Hour no Light magic light source is attached to touched object

spacing

GSL Spell name Effect SM VSM Range Duration Resisted Realm Notes
1 Light I Creates light equiv. to torch - - Touch 1 Hour no Light magic light source is attached to touched object

Delete 3 of the above categories, as appropriate.

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