Talk:Flaws
From Sagataflwiki
(Talking about upcoming change to Flaw Point amounts (they'll like, double)) |
(Talking about new GP costs for 0 or 1 Flaw Point) |
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== Note on Flaw Point values == | == Note on Flaw Point values == | ||
I've written costs for 35 or so Flaws (basically all the simple Flaws and Multi-Flaws), and created a costing infrastructure for Flaws and Multi-Flaws based on breadth. I've also decided to increase Flaw Point amounts, so that the default amount is 10 Flaw Points rather than 5 FlP. This is because the old system was simply too coarsegrained. The Flaw Point vs DP table still reflects the old values, but I'll update that, as soon as I get the opportunity to sit in front of a proper keyboard (writing anything at length on this laptop is far from optimal).--[[User:Peter Knutsen|Peter Knutsen (the Designer)]] 18:10, 2 December 2010 (UTC) | I've written costs for 35 or so Flaws (basically all the simple Flaws and Multi-Flaws), and created a costing infrastructure for Flaws and Multi-Flaws based on breadth. I've also decided to increase Flaw Point amounts, so that the default amount is 10 Flaw Points rather than 5 FlP. This is because the old system was simply too coarsegrained. The Flaw Point vs DP table still reflects the old values, but I'll update that, as soon as I get the opportunity to sit in front of a proper keyboard (writing anything at length on this laptop is far from optimal).--[[User:Peter Knutsen|Peter Knutsen (the Designer)]] 18:10, 2 December 2010 (UTC) | ||
+ | == Changed GP "tax" for no Flaws == | ||
+ | As suggested elsewhere, it now cost 3 GPs to have no Flaws at all, and 1 GP to have only a single Flaw Point. The DP cost of zero or 1 Flaw Point has been reduced somewhat, though. --[[User:Peter Knutsen|Peter Knutsen (the Designer)]] 21:10, 25 April 2011 (UTC) |
Latest revision as of 21:10, 25 April 2011
Note on Flaw Point values
I've written costs for 35 or so Flaws (basically all the simple Flaws and Multi-Flaws), and created a costing infrastructure for Flaws and Multi-Flaws based on breadth. I've also decided to increase Flaw Point amounts, so that the default amount is 10 Flaw Points rather than 5 FlP. This is because the old system was simply too coarsegrained. The Flaw Point vs DP table still reflects the old values, but I'll update that, as soon as I get the opportunity to sit in front of a proper keyboard (writing anything at length on this laptop is far from optimal).--Peter Knutsen (the Designer) 18:10, 2 December 2010 (UTC)
Changed GP "tax" for no Flaws
As suggested elsewhere, it now cost 3 GPs to have no Flaws at all, and 1 GP to have only a single Flaw Point. The DP cost of zero or 1 Flaw Point has been reduced somewhat, though. --Peter Knutsen (the Designer) 21:10, 25 April 2011 (UTC)