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Describe - briefly - what the article is about, in 1 or 2 sentenes, or 3 at the most. The idea is to make it easy for the reader to decide whether or not this article is relevant to his current goals.
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Describe - briefly - what the article is about, in 1 or 2 sentences, or 3 at the most. The idea is to make it easy for the reader to decide whether or not this article is relevant to his current goals.
Table of Contents goes here automatically, if the article contains at least three headers.
Table of Contents goes here automatically, if the article contains at least three headers.
== Subject ==
== Subject ==
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Ccontent about subject
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Content about subject
=== Examples I ===
=== Examples I ===
Examples involving the above material
Examples involving the above material
==== Example 1 ====
==== Example 1 ====
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stuff
==== Example 2 ====
==== Example 2 ====
 +
stuff
== Getting more in depth ==
== Getting more in depth ==
Elaborating
Elaborating
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=== Examples III ===
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=== Examples II ===
More examples, if needed.
More examples, if needed.
==== Example 3 ====
==== Example 3 ====
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stuff
==== Example 4 ====
==== Example 4 ====
 +
stuff
==== Example 5 ====
==== Example 5 ====
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stuff
== Advice ==
== Advice ==
Advice on how to make decisions involving this game mechanic
Advice on how to make decisions involving this game mechanic
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Categories go here
Categories go here
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[[Category:Sagatafl|Categories]]
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[[Category:Editor stuffs]]
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[[Category:Character creation|Categories]]
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Latest revision as of 14:19, 20 January 2011

Describe - briefly - what the article is about, in 1 or 2 sentences, or 3 at the most. The idea is to make it easy for the reader to decide whether or not this article is relevant to his current goals.

Table of Contents goes here automatically, if the article contains at least three headers.

Contents

Subject

Content about subject

Examples I

Examples involving the above material

Example 1

stuff

Example 2

stuff

Getting more in depth

Elaborating

Examples II

More examples, if needed.

Example 3

stuff

Example 4

stuff

Example 5

stuff

Advice

Advice on how to make decisions involving this game mechanic

Please note

Important clarifications, e.g. to catch likely misunderstandings (such as people coming from other RPG rules systems that have mechanics that are mostly similr but differ in one or two very important areas)

See also

Internal links to articles about other subjects that are quite relevant to this one. Article I Article II

Categories go here

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