Spell Realm article template

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== Related Item Abilities ==
== Related Item Abilities ==
Item Abilities that are classified as belonging to this Realm for the purpose of avoiding the out-of-Realm tax on Investments.
Item Abilities that are classified as belonging to this Realm for the purpose of avoiding the out-of-Realm tax on Investments.
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== Pertinent Enchantments ==
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== Alternate sub-Realms ==
== Alternate sub-Realms ==
Other sub-Realms that are legal choices, e.g. "horizontal" sub-Realms for Necromancy
Other sub-Realms that are legal choices, e.g. "horizontal" sub-Realms for Necromancy

Revision as of 20:36, 13 January 2011

This is intended to be the template for the 24 separate Spell Realm articles, containing the basic structure that may be needed.

Be sure to mention any crucially important information here, such as whether it is a Prestige Realm (like Weather Magic).

Contents

The Realm of XYZ

General information about the Realm

Simple Spells

Put all Spells here that do not utilize Build Points at all, sorted according to sub-Realms or themes into sub-sections.

sub-Realm

sub-Realm

Build Spells

Put all Spells here that use Build Points

Build Point Usage

Define here all the things that Build Points may be spent on

Related Item Abilities

Item Abilities that are classified as belonging to this Realm for the purpose of avoiding the out-of-Realm tax on Investments.

Pertinent Enchantments

Alternate sub-Realms

Other sub-Realms that are legal choices, e.g. "horizontal" sub-Realms for Necromancy

The world

World impact

The Ärth setting

Design Notes

Log of important changes

Quick mini-glossary

See also

Tables

Tables for Spells and Greater Spells

A B C
1 2 3
4 5 6

Delete 3 of the above categories, as appropriate.

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