Spell Realm article template

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== Tables ==
== Tables ==
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Tables for Spells and Greater Spells
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Table for Spells:
{|
{|
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! SL !! Spell<br>name !! Effect<br>(SM/VSM) !! R. !! Dur. !! Res. !! Notes
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!rowspan=2| SL !!rowspan=2| Spell<br>name !!colspan=3| Effect !!rowspan=2| CTI !!rowspan=2| R. !!rowspan=2| Dur. !!rowspan=2| Res. !!rowspan=2| Notes
|-
|-
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| 1 || Light I || Creates light equiv. to candle (-) || Touch || 1 Hour || no || The light source is attached to touched object
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! Normal !! Strong<br>Magic !! Very Str.<br>Magic
|-
|-
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| 2 || Light II || Creates light equiv. to torch (-) || Touch || 1 Hour || no || The light source is attached to touched object
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| 1 || sn || effect || SM || VSM || cti || r || d || no || xyz
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|-
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| 3 || Light III || Creates light equiv. to sm. bonfire (-) || Touch || 1 Hour || no || The light source is attached to touched object
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|-
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| 4 || Light IV || Creates light equiv. to l. bonfire (-) || Touch || 1 Hour || no || The light source is attached to touched object
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|-
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| 5 || Light V || Creates light equiv. to huge bonfire (-) || Touch || 1 Hour || no || The light source is attached to touched object
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|-
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| 6 || Light VI || Creates light equiv. to gig. bonfire (-) || Touch || 1 Hour || no || The light source is attached to touched object
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|}
|}
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These two tables are content examples.
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Table for Greater Spells:
{|
{|
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! GSL !! Spell<br>name !! Effect<br>(SM/VSM) !! R. !! Dur. !! Res. !! Notes
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!rowspan=2| GSL !!rowspan=2| Spell<br>name !!colspan=3| Effect !!rowspan=2| CTI !!rowspan=2| R. !!rowspan=2| Dur. !!rowspan=2| Res. !!rowspan=2| Notes
|-
|-
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| 3 || Control Earth I || Controls 1/10 hx of earth (-) || 20 hx || 16 R || no || see [[Control Element Spells]]
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! Normal !! Strong<br>Magic !! Very Str.<br>Magic
|-
|-
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| 4 || Control Earth II || Controls 1 hx of earth (-) || 30 hx || 8 R || no || see [[Control Element Spells]]
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| 3 || sn || effect || SM || VSM || cti || r || d || no || xyz
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|-
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| 5 || Control Earth III || Controls 10 hx of earth (15 hx) || 40 hx || 4 R || no || see [[Control Element Spells]]
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|-
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| 6 || Control Earth IV || Controls 100 hx of earth<br>(150 hx/200 hx) || 50 hx || 2 R || no || see [[Control Element Spells]]
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|}
|}
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[[Category:Black Magic Category]]
[[Category:Black Magic Category]]
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[[Category:Elemental Magic Category]]
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[[Category:Element Magic Category]]
[[Category:Grey Magic Category]]
[[Category:Grey Magic Category]]
[[Category:Nature Magic Category]]
[[Category:Nature Magic Category]]
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Delete 3 of the above categories, as appropriate.
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<!-- Delete 3 of the above categories, as appropriate. -->
[[Category:Editor stuff]]
[[Category:Editor stuff]]
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[[Category:MetaMagic Realm]]
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<!-- e.g. the Body Magic article should also belong to the Body Magic category -->
<!-- Use this to "shift down", as the article progresses. Remember, only one completion tag at a time should be "un-commented" -->
<!-- Use this to "shift down", as the article progresses. Remember, only one completion tag at a time should be "un-commented" -->

Latest revision as of 09:54, 8 April 2012

This is intended to be the template for the 24 separate Spell Realm articles, containing the basic structure that may be needed.

Be sure to mention any crucially important information here, such as whether it is a Prestige Realm (like Weather Magic).

Contents

The Realm of XYZ

General information about the Realm

Simple Spells

Put all Spells here that do not utilize Build Points at all, sorted according to sub-Realms or themes into sub-sections.

sub-Realm

sub-Realm

Build Spells

Put all Spells here that use Build Points

Build Point Usage

Define here all the things that Build Points may be spent on

Related Item Abilities

Item Abilities that are classified as belonging to this Realm for the purpose of avoiding the out-of-Realm tax on Investments.

Pertinent Enchantments

Alternate sub-Realms

Other sub-Realms that are legal choices, e.g. "horizontal" sub-Realms for Necromancy

The world

World impact

The Ärth setting

Design Notes

Log of important changes

Quick mini-glossary

See also

Tables

Table for Spells:

SL Spell
name
Effect CTI R. Dur. Res. Notes
Normal Strong
Magic
Very Str.
Magic
1 sn effect SM VSM cti r d no xyz

Table for Greater Spells:

GSL Spell
name
Effect CTI R. Dur. Res. Notes
Normal Strong
Magic
Very Str.
Magic
3 sn effect SM VSM cti r d no xyz
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