Temp luck traits
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(moved Temp luck traits to Old Temp luck traits: Material almost completely superseded by new stuff.) |
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- | + | Link to old material: [[Old Temp luck traits]] | |
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+ | As usual, this Temp category material will eventually be moved out into properly formatted and written articles. | ||
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+ | Luck traits are of four types: Luck, Miracles, Simple Luck and Simple Miracles. The two Simple versions are limited in scope, meaning that they are binary instead of scaling up, they are not very cost-efficient, and they are intended for the creation of relatively unimportant NPCs. The two non-Simple versions can be had in multiple degrees, especially Luck, and are flexible to use (again, ''especially'' Luck). | ||
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+ | == Luck Factor == | ||
+ | This value, derived from Faith, is the basis for both Luck Points and Miracle Points. LF is derived from Faith using the [[Temp_Attributes_and_Non-Linear_Effects:NLE]] but rounded. | ||
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+ | [[Category:Temp]] |
Revision as of 23:24, 30 May 2012
Link to old material: Old Temp luck traits
As usual, this Temp category material will eventually be moved out into properly formatted and written articles.
Luck traits are of four types: Luck, Miracles, Simple Luck and Simple Miracles. The two Simple versions are limited in scope, meaning that they are binary instead of scaling up, they are not very cost-efficient, and they are intended for the creation of relatively unimportant NPCs. The two non-Simple versions can be had in multiple degrees, especially Luck, and are flexible to use (again, especially Luck).
Luck Factor
This value, derived from Faith, is the basis for both Luck Points and Miracle Points. LF is derived from Faith using the Temp_Attributes_and_Non-Linear_Effects:NLE but rounded.