Emotion Magic

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Emotion Magic is used to induce, modify, strengthen, weaken and perceive specific emotions of other people, and can also be used to induce ecstacy, discomfort and pain but only with a prerequisite of Thought Magic.

Thought Magic constitute a Realm Pair together with Emotion Magic, and deals with thoughts, memories and various forms of remote communication, and also with distractions and attention.

Contents

The Realm of Emotion Magic

General information about the Realm

Simple Spells

Put all Spells here that do not utilize Build Points at all, sorted according to sub-Realms or themes into sub-sections.

sub-Realm

sub-Realm

Build Spells

Put all Spells here that use Build Points

Build Point Usage

Define here all the things that Build Points may be spent on

Related Item Abilities

Item Abilities that are classified as belonging to this Realm for the purpose of avoiding the out-of-Realm tax on Investments.

Pertinent Enchantments

Alternate sub-Realms

Other sub-Realms that are legal choices, e.g. "horizontal" sub-Realms for Necromancy

The world

World impact

The Ärth setting

Design Notes

Inheritance

Unlike many of the other Spell Realms in Sagatafl, Emotion Magic is not really inherited from Quest FRP. It is a bit like the Sorcery Discipline, but only vaguely, and maybe also vaguely like the Mentalism Discipline.

It is there because it is needed, to have a full-function Spell magic system that has the ability to interact with all aspects of Human life.

Log of important changes

Quick mini-glossary

See also

Tables

Table for Spells:

SL Spell
name
Effect
(SM/VSM)
CTI R. Dur. Res. Notes
1 sn eff (-) cti r d no xyz

Table for Greater Spells:

GSL Spell
name
Effect
(SM/VSM)
CTI R. Dur. Res. Notes
3 sn eff (-) cti r d no xyz
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