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  • Domain Magic effects
    …nor Domain Command (Demons) || 1.5 DU || -2 RD bonus to Dominate Summoned (Demons)
    17 KB (2723 words) - 01:03, 16 December 2010
  • Cleanser
    * Smite Demons. …ind of healing (except Raise Dead), or the neuroses/Sanity thing, or Smite Demons. With regards to Healing of wounds, there are three different specializati…
    3 KB (555 words) - 11:56, 8 October 2010
  • Lightbringer
    * Infuse Weapon (cause melee weapons to do more damage against Demons, Undead and/or Weres, or Dragons). …smack down photophobic enemies. Infuse Weapon is neat, if you meet lots of Demons, Undead or Weres, because then you can quickly buff the weapons of your al…
    5 KB (764 words) - 11:56, 8 October 2010
  • Satanic Item Abilities
    …t (and maybe also Aid Infiltrator), can easily be twisted and corrupted by demons, turned into the treacherous dark side-embracing kind of asshole that is t…
    12 KB (1966 words) - 19:49, 22 May 2011
  • Demonology
    …monology, achieved via Lores and Mysteries, may enable the castr to contct Demons to bargain with them, but if that is your character concept, you should lo… …d these can be seen as a sort of power level, with Minor, Medium and Major Demons, and so forth.
    3 KB (521 words) - 10:27, 8 April 2012
  • Necromancy
    … [[Demons]] you want [[Demonology]] (or if you'd rather make bargains with Demons and sign contracts in blood, you want [[Satanism]]).
    8 KB (1270 words) - 10:28, 8 April 2012
  • Healing Magic
    …ing Undead, as well as on otherwordlly other supernatural entities such as Demons and Elementals, who do not have a biology as such.
    3 KB (497 words) - 09:55, 8 April 2012
  • Most important magic systems terms
    …ree, whereas some or all extradimensional/extrapanar beings (gods, angels, Demons) may have a zero in two Alignments or in some cases in all three (e.g. Ele…
    9 KB (1529 words) - 11:37, 14 July 2011

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